module Base
{
	vehicle fhqH1Pickup_Offroad
    {
        template! = fhqH1Pickup,

        model
        {
            file = fhqH1PickupBody,
            scale = 1.8200,
            offset = 0.0000 0.0000 0.0549,
        }

        skin
        {
            texture = Vehicles/vehicle_fhqH1Pickup_shell,
        }

        textureMask = Vehicles/vehicle_fhqH1Pickup_mask,
        textureLights = Vehicles/vehicle_fhqH1_lights,
        textureDamage1Overlay = Vehicles/Veh_Blood_Mask,
        textureDamage2Overlay = Vehicles/Veh_Blood_Hvy,
        textureDamage1Shell = Vehicles/Veh_Damage1,
        textureDamage2Shell = Vehicles/Veh_Damage2,
        textureRust = Vehicles/Veh_Rust,

        area TruckBed
        {
            xywh = 0.0000 -0.9903 1.6593 0.9780,
        }
		
		part GloveBox
		{
			model Bullbar
			{
				file = fhqH1Bullbar,
			}
			
			model Rooflights
			{
				file = fhqH1Rooflights,
			}
			
			model RoofRack
			{
				file = fhqH1PickupRoofRack,
			}
		}

        extents = 1.0110 0.6593 2.1429,
        physicsChassisShape = 1.0110 0.6593 2.1429,
        centerOfMassOffset = 0.0000 0.3407 0.0000,
        shadowExtents = 1.0228 2.1889,
        shadowOffset = 0.0000 0.0000,
    }
}
